[Question] Trap / lo-fi beats

Hello guys, currently I've got gadget in my ipad, been using it a lot since I make videogame music and found the chiptunes sounds convenient.

Lately I've been getting more into trap / lo-fi beat making with my pc using fl studio, but I'm mostly working with my iPad. Since I haven't found many tutorials or links, would it be possible/recommended to get nanostudio2 for this purpose? Or it's better for other type of music?

Thanks in advance, the software from what I've seen looks great and very professional!

Comments

  • there is very good bitcrusher / sample rate reducer and also waveshaper so you can destroy all your sounds to the total lo-fi feeling .. not just as insert FX but directly in Obsidian filter module, or Slate sampler module :)

  • T4HT4H
    edited January 17

    I'm an urban music producer and am currently migrating from Maschine, Logic, Pro Tools and every VST/AU/AAX worth owning on the Mac Pro to transitioning to the iPad. Trap beats are everyday compositions for me so i feel qualified to answer this. First of all, the MOST important part of trap beats in my opinion outside of 'vibe' is the drum sounds and 808's you use. So if you have good snares/hats/kicks and are down to build kits in Slate, Obsidian, and maybe audiolayer (?) you are already winning the battle. Nanostudio 2 is extremely stable, and on iOS thats saying a lot. I almost quit iOS because I couldn't deal with the constant crashes. Name the DAW on iOS and i own it and have used it, they all are guilty of this. Time is money for me so loosing data behind bugs is unacceptable. It's built in synth obsidian is a dream to work with especially for 808's. Glides, pitch bends and FX are so easy to accomplish. One glaring omission of Nanostudio 2 is it's lack of true 'note repeat' while you play live. You have to 'draw in' you're notes in the piano roll editor. This isn't a showstopper for a lot of trap producers that come from FL on PC but for physical equipment people such as myself its annoying. Also, no audio tracks yet so no ability to 'freeze' them to free up cpu resources. I'm on a 2017 12.9 pro and haven't had a single crash or CPU hiccup that was not an AU's fault. I've learned to stay in Obisidian, Slate, as much as possible, followed by Audio Layer. Everyone has their own way of achieving this but the built in 'stereo filter' plugin has been great for setting up low fi trap vibes. Aside from not having spinfx like cubasis, audio tracks, and note repeat, it is the best and most stable option you'll find on iOS. I think other apps look appetizing but in practice I need stability and results and tools that make sense and keep me in the zone, NanoStudio 2 does that for me. It' gets out of the way and lets you just flow. I'd recommend you buy it, and the Trap IAP's. I plan on creating a youtube series dedicated to NS2 beatmaking also so lets connect if you get up and running with NS2

  • !> @T4H said:

    I'm an urban music producer and am currently migrating from Maschine, Logic, Pro Tools and every VST/AU/AAX worth owning on the Mac Pro to transitioning to the iPad. Trap beats are everyday compositions for me so i feel qualified to answer this. First of all, the MOST important part of trap beats in my opinion outside of 'vibe' is the drum sounds and 808's you use. So if you have good snares/hats/kicks and are down to build kits in Slate, Obsidian, and maybe audiolayer (?) you are already winning the battle. Nanostudio 2 is extremely stable, and on iOS thats saying a lot. I almost quit iOS because I couldn't deal with the constant crashes. Name the DAW on iOS and i own it and have used it, they all are guilty of this. Time is money for me so loosing data behind bugs is unacceptable. It's built in synth obsidian is a dream to work with especially for 808's. Glides, pitch bends and FX are so easy to accomplish. One glaring omission of Nanostudio 2 is it's lack of true 'note repeat' while you play live. You have to 'draw in' you're notes in the piano roll editor. This isn't a showstopper for a lot of trap producers that come from FL on PC but for physical equipment people such as myself its annoying. Also, no audio tracks yet so no ability to 'freeze' them to free up cpu resources. I'm on a 2017 12.9 pro and haven't had a single crash or CPU hiccup that was not an AU's fault. I've learned to stay in Obisidian, Slate, as much as possible, followed by Audio Layer. Everyone has their own way of achieving this but the built in 'stereo filter' plugin has been great for setting up low fi trap vibes. Aside from not having spinfx like cubasis, audio tracks, and note repeat, it is the best and most stable option you'll find on iOS. I think other apps look appetizing but in practice I need stability and results and tools that make sense and keep me in the zone, NanoStudio 2 does that for me. It' gets out of the way and lets you just flow. I'd recommend you buy it, and the Trap IAP's. I plan on creating a youtube series dedicated to NS2 beatmaking also so lets connect if you get up and running with NS2

    Thanks man! That would be great! When you make that youtube series please tell me, would appreciate it a lot!

  • One glaring omission of Nanostudio 2 is it's lack of true 'note repeat' while you play live. You have to 'draw in' you're notes in the piano roll editor. This isn't a showstopper for a lot of trap producers that come from FL on PC but for physical equipment people such as myself its annoying.

    Yep. This is a real thing with regard to recording trap hi-hats. It's not a showstopper because you can absolutely get around it via the piano roll but, yeah, it's a missing bit for banging out quick trap beats if you're used to an MPC style note-repeat style workflow.

    On the flip side of that, with a single instance of Obsidian (and either an 808 kick sample or using built in analog-style synthesis) you can live out all of your trap bass dreams. And then some. You can do the 'normal' stuff you might need to do (play chromatic bass lines, add filters, etc) but you can go way way beyond that with the rest of the synth before you even get to adding effects in the mixer (bit reduction, decay modulation, variable 'punch', overdrive... all in Obsidian).

    I have a few trap-in-progress projects banging around. If I ever actually finish one, I'll post it here. I fear I'm too old though — they never bang the way the Trap I like to listen to does. That's not NanoStudio's fault though—it's me and my gray beard and my fatherhood and my mortgage payments, etc. ;)

  • @T4H did you see this my video about little workaound how to simulate note reprat in slate ? It's not true note repeat but i think it can be handy for live performance...

  • @dendy said:
    @T4H did you see this my video about little workaound how to simulate note reprat in slate ? It's not true note repeat but i think it can be handy for live performance...

    So if you want trap hats, you just make a couple different pads in different retrigger lengths and you're set! It's probably easier to use live than using three fingers to hold down note repeat, a pad and select different speeds. I've seen finger drummers use this on the Push, which actually supports live note repeat.

  • @dendy said:
    @T4H did you see this my video about little workaound how to simulate note reprat in slate ? It's not true note repeat but i think it can be handy for live performance...

    Very Interesting! I’ll try that out!

  • T4HT4H
    edited January 20

    @dendy it seems to be destructive when I edit the sample to do the note repeat. Ideally I’d take the same sample (hi hats) and assign it to various pads. One being 1/8th , next being 1/16, then 1/32 then 1/64th and then the same assignments from 1/8th on with triplets etc. what’s happening for me is when I edit one pads sample the change transfers to all the pads with the same sample loaded. Hope I’m making sense. Thanks

  • edited January 20

    oh yes, this is destructive method because sample loop points are saved inside wav file... also in my example video i made copies of samples

    non destructive sample start/end editing is on todo list- so adter that this will be easy job ;)

  • @Stiksi said:

    @dendy said:
    @T4H did you see this my video about little workaound how to simulate note reprat in slate ? It's not true note repeat but i think it can be handy for live performance...

    So if you want trap hats, you just make a couple different pads in different retrigger lengths and you're set!

    My method is similar but I don't use the workaround. I record the single hi-hat pad and when I would normally trigger some variation (32nds or triplets or...) I press and hold a different pad. Then, I go into the edit screen and use those extra notes as a guide for where to insert the variations with the note-repeat edit tools. Gives you the feel of doing it live and the precision of editing tools.

  • @Stiksi said:
    It's probably easier to use live than using three fingers to hold down note repeat, a pad and select different speeds. I've seen finger drummers use this on the Push, which actually supports live note repeat.

    Hmm. Not that I wanna add to Matt's list but this has me wondering about the ability to set note-repeat per slate pad instead of only per kit (like MPCs or the TRG). That way, you could set certain pads to 8ths or 32nds or whatever and any time you held that pad, those trigger values would follow along with you, much like Dendy's trick but as MIDI information. That would also, presumably, allow you to set a pad to 1bar or 4bars and produce the oft requested 'latched loops'.

  • @Will said:

    @Stiksi said:
    It's probably easier to use live than using three fingers to hold down note repeat, a pad and select different speeds. I've seen finger drummers use this on the Push, which actually supports live note repeat.

    Hmm. Not that I wanna add to Matt's list but this has me wondering about the ability to set note-repeat per slate pad instead of only per kit (like MPCs or the TRG). That way, you could set certain pads to 8ths or 32nds or whatever and any time you held that pad, those trigger values would follow along with you, much like Dendy's trick but as MIDI information. That would also, presumably, allow you to set a pad to 1bar or 4bars and produce the oft requested 'latched loops'.

    That would be crazy! Excellent idea.

  • Not that I wish to also add to Matt's insanely large update list too, but this morning it occurred to me that what would be really nice on repeat triggers would to be have an ability (with options) to transform velocities when pressing one of Slate's pads down, so that the velocity would be drawn with a 'fade in', to simulate a more natural drum roll. The opposite could also be done too, as well as both together, and hold included of course, and also without. If that all makes much sense?

  • Worth noting, if you use Obsidian as a sampler it gives you another option for playing trap hats live.
    You can put the same hat on 3 neighboring keys and swipe between them with one finger to get that machine gun gate. If you let 2 fingers "walk" perpendicularly over those keys it's not too dissimilar to playing a roll using sticks (if iOS allowed for 2 pencils to work simultaneously on the same device that would be an even better way to capture natural playing).
    For pitch variation just put a higher or lower pitched hat on the next 3 keys, and so on as needed.
    If you record with quantize on then the notes will land precisely/evenly distributed in the sequencer even if they don't sound perfect while performing/recording.
    You should be able to automate volume and velocity across the sequence for more dynamic variation.

    Since hats are basically treated like a separate instrument in trap music anyway, this makes mixing the hat (Obsidian track) intuitive and allows for easy volume automation recording using the mixer.

    Just thought this method was worth noting, even though it's not a perfect solution it does work quickly and relatively easily. A quantized note repeat per Slate pad would be ideal for this though.

  • That’s actually a genius idea! Thanks!

  • @3sleeves what a idea !!! :+1: :+1: :+1:

  • @dendy said:
    @3sleeves what a idea !!! :+1: :+1: :+1:

    Absolutely.

    Seems like it should also be possible to get LFO->ENV retriggering to do 8th, 16th and 32nds (or whatever) via key splits. Or maybe use the XY pad to adjust it freely? Dendy, can you hear me? :smirk:

    Is it time for an "Obsidian for Drums" patch of the month club? February?

  • @Will said:

    @dendy said:
    @3sleeves what a idea !!! :+1: :+1: :+1:

    Absolutely.

    Seems like it should also be possible to get LFO->ENV retriggering to do 8th, 16th and 32nds (or whatever) via key splits. Or maybe use the XY pad to adjust it freely? Dendy, can you hear me? :smirk:

    Is it time for an "Obsidian for Drums" patch of the month club? February?

    I just knocked up this patch as an example. I couldn’t get the envelopes to retrigger a closed hat sample, probably beacause it’s too short, so I put the spectral sampler on to give it some sustain and set snappy envelopes for each of the 3 sample Oscillators, all playing the same sample.

    On C3 is an 8th note, D3 16th and E3 32nd note repeat.

    I will try the other route with the X/Y pad next

    https://www.dropbox.com/s/szqpkwivj9uqxbe/Multi Trigger Hats example.zip?dl=0

    Cheers

  • Here’s another example patch using noise as the source for the closed hi hat. Performance Knob 3 sets the repeat rate. Knob base value 0 is 8th note, 50 is 16th note, 80 32nd note. The 12th, 24th and 64th values are obviously there too.
    Nothing special, but it might suit some.

    https://www.dropbox.com/s/u6wql3oxb54cxwi/Noise hat repeat example.zip?dl=0

  • You guys rock!!!
    @LeeB Excellent patches, this makes it easier to play!
    I’m experimenting with my own hat samples in this patch, also setting voice to glide and messing with pitch bending...interesting so far.

  • @3sleeves said:
    You guys rock!!!
    @LeeB Excellent patches, this makes it easier to play!
    I’m experimenting with my own hat samples in this patch, also setting voice to glide and messing with pitch bending...interesting so far.

    Cool! 👍🏼

    I forgot to mention that swapping the samples about might yield some better results. I only tried with one closed hat. It’s a shame though that it has to go through the spectral sampler to work as you lose the original sound.
    Hopefully Matt may be able to address that when he gets the other more important things out of the way.

  • edited January 24

    Updated the first Sample based hat trigger patch with a better sample and mapped the X/Y to decay and pitching down of the hats. Some interesting combinations to be had 😉
    https://www.dropbox.com/s/x5zmkofmxi0qv25/Multi Trigger Hats example 2.zip?dl=0

  • edited January 24

    @syrupcore @LeeB

    Ok.. WHAT a superawesome ida with that synced LFO retrigerring controlled by XY pad !!! I'm just really pissed on myself that i didn't got this idea first :lol: :+1: :+1: :+1: This is it !!! Instant autobeat !

    Added to tips&tricks

  • @LeeB said:
    Updated the first Sample based hat trigger patch with a better sample and mapped the X/Y to decay and pitching down of the hats. Some interesting combinations to be had 😉
    https://www.dropbox.com/s/x5zmkofmxi0qv25/Multi Trigger Hats example 2.zip?dl=0

    BOOM!

  • edited January 24

    And if you like trigger it with pads instead of keyboard, you can just route Slate midi into that @LeeB's Obsidian patch, set pad notes C3, D3, E3 - an you can trigger that machine hihat from Slate :) With default blank Slate init bank they are on pads 13,15,17 ... if you have midi controller, just map some controls to obsician XY pad and set obsidian in mixer settings to receive midi always (not just when selected which is default setting) and you can play from Slate and tweak XY params from HW controller for cool live performance ...

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