Sample offset modulation for Obsidian
I know audio tracks are coming, and I know it's not easy. I've developed iOS apps before, not as complex as NS but complex enough to know it's really hard. So I'm not in any rush or pressurising at all. That said, I think there's potentially a quicker way to get a workaround to audio tracks, if it is development burden that is holding things up. Using Obsidian with the oscillator set to sample allows loading audio and then playing a long sustained note can play the whole thing. How about if Obsidian could be set so it would trigger the sample even if playback starts before the onset of the note, and uses the start position to calculate the sample offset for the oscillator? That way audio samples could be included in Obsidian and even played back from mid-way.