SlapHappy

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SlapHappy
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  • He seems to be doing well. Working and carrying on with life. I wish him the best.
  • @jwmmakerofmusic I’ve only barely heard of Fluss. I haven’t bought it and if there was a contest, I am not aware of it. I’m sure I’ll check it out eventually. What about it do you like?
  • @Pumpte I hear what you are saying - it sucks that it can’t be different. We were all so hopefull when NS2 launched. We all wanted so much from the scratchpad that once was NS1. For the record, the iPad & iPhone versions were developed at the same time. The iPad was released first and then iPhone just needed some tweaks &…
  • Sen Blackburn (R-TN) is behind new legislation that takes a crack at breaking the control of big tech on social media. Part of what I heard proposed is stopping Apple from taking 1/3 the price of an app. The bill is unlikely to pass as is, so this is mostly pipe-dream speculation, but… If devs got more money for their…
  • @Pumpte I hear what you are saying and agree with the sentiment of what you are posting. First thing - actually you are not correct: NS1 was way more successful and it funded NS2. Support for NS2 wasn’t there and he needed to make the hard decision to get a full-time job to supoort his family. None of us can argue against…
  • @starkfvx he has said that. I would add that some people just aren’t active social media users. He is also at the top of the list of disappointment that things didn’t work out better. 6 years of work and the results were weak sales because so many were either were stuck on another app or just waited until the price dropped…
  • Cool! Thanks for coming back to let us know all is well.
  • Nice video! Certainly a useful tip that I never thought of. Interesting to see someone else’s workflow.
  • Nicely chilled tracks!
  • Thanks for the explanation dendy!
  • Hey @Pumpte! The overly short story is the app wasn’t supported very well when released and the dev had to go back to a real job to support his family. He gave a committment to fix any minor things that iOS updates break, but further development is on hold until a more opportune time. No iOS apps have every feature we…
  • Just speculating…. I wonder if we created a GoFundMe, just how much we’d have to raise for it to be financially viable to complete the development…? I’d kick in $500. That bring us to $1,625. Anyone else? I’m guessing (with no evidence) that we’d need to break $100,000. That can be reached by getting $25 from 4,000 people.…
  • Hey aoverflow! Interesting situation. Before trying to replicate your situation, I’ll guess it is connected to MPE. Have you tried turing MPE off inside GeoShred Control? I don’t have that app, but I use GeoShred sometimes as an AUv3 instrument. I’ve never noticed a problem using GeoShred’s controller, but I only ever used…
  • OK @boomer , that makes you the newest guinea pig. I always wait as long as I can. If it ain’t broke, don’t iOS update.
  • I didn’t know that I could still download old apps onto new/old iDevices. I think with Alchemy, after it was acquired by the Borg, you could no longer download the IAP soundbanks. If I can get Alchemy onto a new/old device, maybe I can find a way to insert the IAP soundbanks from my existing iDevices…. Maybe. Probably not.
  • Thanks @kitejan!! That’s good to know. I bought NS1 (of course) and also Alchemy. I have them on 2 devices and have worried about loosing access if those devices fail. Getting an old used device on iOS 10 seems to be a good option. Then I’ll have to figure out how to transfer the Alchemy libraries to the new/old device…
  • If you get a 32 bit iOS device, is it still possible to load NS1 onto it? Presuming you bought it before it was removed from the AppStore. How about Alchemy? Any 32 bit apps…?
  • You’re old iPad Mini1 didn’t have NS1 and you were able to install NS1 on it? I thought NS1 was gone from the AppStore and 32 bit apps could no longer be downloaded. Am I wrong on that…? I agree that NS1 is still a potent music creation tool!
  • Excellent detail pointed out by Mr. @number37. I also was confused by this early on. The manual isn’t super clear on the distinction between adjusting the grid and adjusting notes, nor that Swing should be applied to already recorded notes. I rarely use swing but it helps me to think of adjusting the notes away from the…
  • I now always try to ensure that by the time I come to save the project I’m done with Koala and it’s been unloaded already. Sounds like a sound workflow to me. I try to do this with all Ext MIDI or AUv3 instances as well. I use Slate for small bits or if I like the sound enough for re-use I create Obsidian patches from…
  • Do you mean something different than the Loop to Part function?
  • Oh, well, that is good to know! I’m still on iOS 14.8 on my iPhone. I had been wondering if it is safe to move to 15 before 16 comes out. Hopefully @starkfvx can confirm that his results are better with normalize set to off.
  • This was a bit counter intuitive since both apps seems to quite resource hungry, but it works. > This is the first time I have ever heard anyone refer to NS2 as “resource hungry”. Huh. NS2 did not initially support IAA, and now we might see why. IAA support was added, despite the AUv3 zeitgeist, and of course sooner or…
  • Tried that! Well, tried to get Matt to do that is what I mean. Ideally Eden as an AUV3 synth, which would open it up for use by iOS music producers who favor… shall we say other working environments. I have heard rumor that some people use some other apps, which aren’t NS2, to produce music. I cannot confirm that, but it…
  • NS1 won’t run on iOS 11 or later. There is a free PC version of NS1 that can be quite useful. If you have a touch screen laptop, it is similar to an iPad experience, but not quite as good. Backing up all archived projects to a PC is a good practice also. I know I’m often forgetful of this. Fortunately NS2 is very stable…
  • As @number37 said, iOS music producers usually avoid updates until the problems Apple creates are sorted out. Additionally, The team at Blip Interactive are committed to updating NS2 to handle problems caused by iOS updates.
  • I concur with your assessment - Obsidian is a beast! Just curious about why you are panning samples: are you creating separation in the sounds of a multi-oscillator patch and modulating those with an LFO to create an interesting effect?
  • Wow!! Fantastic track! I’ve been catching up on listening to some of your other tracks on SC and you are definitely putting NS2 to good use. Keep going - your tracks are inspiring.